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For a computer to interact with the user, input/output devices have to be used. These enable users enter data into computer and also get data from it.
This is a description of some common I/O Devices with fitting illustrations:
1. Keyboard:
Function: It is an input device that allows users to type alphanumeric letters, commands or other information into their computers.
Example: Standard computer keyboards, laptop keyboards and virtual keyboards on touchscreen devices.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image-1.png?resize=832%2C267&ssl=1)
2. Mouse:
Function: It is a pointing device that permits users interact with graphical user interfaces by moving a cursor on the screen and clicking icons or buttons.
Example: Optical mice, trackballs and touchpads usually found on laptops.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image-2.png?resize=832%2C479&ssl=1)
3. Monitor (Display):
Function: This is an output device which displays visual information such as text, graphics, video among other things generated by the computer.
Example: LCD monitors, LED monitors and OLED displays.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image.png?resize=832%2C655&ssl=1)
4. Printer:
Function: Output devices are printers used to print hard copies of documents or images or other digital content.
Example: Inkjet printers, laser printers, dot matrix printers.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image-3.png?resize=832%2C363&ssl=1)
5. Scanner:
Function: These devices capture images or texts from physical documents and convert them into digital format for the computer.
Example: Flatbed scanners, document scanners, handheld scanners.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image-4.png?resize=520%2C832&ssl=1)
6. Graphic Tablet:
Function: When drawing using graphic tablets one can do it directly on a tablet surface where it is transferred to the computer in real time.
Example: Wacom tablets and similar devices used by graphic designers and digital artists.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image-5.png?resize=832%2C529&ssl=1)
7. Joystick:
Function: Joysticks are input devices used in gaming for controlling or navigating objects within a three-dimensional space.
Example: Game controllers, flight sticks and arcade-style joysticks.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image-6.png?resize=832%2C782&ssl=1)
8. Webcam:
Function: Webcams capture video and sometimes audio enabling online streaming, video conferencing among others multimedia applications.
Example: External USB webcams and built-in webcams in laptops.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image-7.png?resize=620%2C832&ssl=1)
9. Microphone:
Function: These are the input devices that capture audio allowing users to record sound or talk through voice input.
Example: External microphones, built-in laptop microphones, headset microphones.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image-8.png?resize=800%2C832&ssl=1)
10. Speakers:
Function: There are output devices which produce audio output and allow users hear sound that has been produced by the computer.
Example: External speakers, built-in laptop speakers, surround sound speaker systems.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image-9.png?resize=832%2C406&ssl=1)
11. External Storage Devices:
Function: They serve as both input and output devices where data can be stored externally and transferred to/from the computer e.g. external hard drives and USB flash drives.
Example: External hard drives, USB flash drives and memory cards.
![](https://i0.wp.com/easyexamnotes.com/storage/2023/11/image-10.png?resize=832%2C347&ssl=1)