PPL: Pointer & Reference Type
POINTER AND REFERENCE TYPEPointer: A pointer is a variable which is used to store the address of another variable. It is used to allocate memory ...
Read morePOINTER AND REFERENCE TYPEPointer: A pointer is a variable which is used to store the address of another variable. It is used to allocate memory ...
Read morePointer and Reference Type Pointer: A pointer is a variable which is used to store the address of another variable.It is used to allocate memory ...
Read moreABSTRACTION AND ENCAPSULATION MCQs on Encapsulation Q1. Which of these is not a fundamental features of OOP? a) Encapsulation b) Inheritance c) Instantiation Q2. Which ...
Read moreSEMAPHORES A semaphore is an integer variable that apart from initialisation is accessed only through two standard atomic operators. In two processes, critical section solution ...
Read moreINTRODUCTION TO 4GL 4GL: Here 4GL is stands for fourth generation language. Some of the examples are VB, SQL etc. 4GL is a grouping of ...
Read moreVARIABLE INITIALISATION MCQs on Variable Initialisation Q1. Global variable are available to all functions. Does there exist a mechanism by way of which it available to some and ...
Read moreCONDITIONAL STATEMENTS MCQs on Conditional Statements Q1. How many choices are possible when using a single if-else statement? a) 1 b) 2 c) 3 Q2. Which ...
Read moreARRAY Array: An array is a homogeneous collection of data elements in which an individual element is identified by its position in the, relative to the first ...
Read moreStrong Typing A strongly-typed programming language is one in which variable type is defined. (such as integer, character, hexadecimal, packed decimal, and so forth). If ...
Read moreCOROUTINES To understand coroutines first we should know about subroutines. In computer programming, a subroutine is a sequence of program instructions that perform a ...
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