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Describe the principles established the foundation for graphical interfaces.

Principles established the foundation for graphical interfaces :

  1. Illusion of Manipulable Objects:
    • Objects you can click or interact with should be clear and make sense.
    • Icons and handles (like window borders) help users understand what they can manipulate.
  2. Visual Order and Viewer Focus:
    • Important things on the screen should grab attention when needed.
    • Contrast, animation, and even sound can be used to draw attention.
    • Feedback, like changing the cursor shape, helps users know what’s happening.
  3. Revealed Structure:
    • Users should see immediate results when they perform actions.
    • Minimize the gap between what users want to do and the actual result.
    • Make the relationship between actions and outcomes clear.
  4. Consistency:
    • Keep things consistent for easier learning.
    • Elements, grammar, fonts, and styles should remain the same across the interface.
  5. Appropriate Effect or Emotional Impact:
    • Match the interface’s look and feel to the product and its audience.
    • Is it a serious business system or a fun computer game? The interface should reflect that.
  6. Match with the Medium:
    • Consider the device’s capabilities.
    • The interface should work well with the screen resolution and color capabilities of the device.

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