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Describe the structure of menus.

Structures of menus :

  1. Single menus:
    • One screen or window for user input or action.
    • User makes choices only within that menu, no additional menus.
  2. Sequential linear menus:
    • Series of screens in a set order.
    • Typically used for entering data or specifying parameters.
    • Users must go through all menus in a preset path.
  3. Simultaneous menus:
    • All menu options visible at once.
    • Users can choose in any order, skip, and return later.
    • Helpful for reminding, comparing, and changing choices.
  4. Hierarchical menus:
    • Choices become more refined as users navigate through options.
    • Represented like an inverse tree with branches.
    • Depth (traversal levels) and breadth (alternatives at each level) define the structure.
  5. Connected menus:
    • Menus interconnected in a network.
    • Movement not limited to a tree structure.
    • Can be cyclical (both directions) or acyclical (one direction).
  6. Event-trapping menus:
    • Background control over system state while users work.
    • Imposed on hierarchical menus.
    • Serve functions like immediate parameter changes, performing functions without leaving the current environment, or moving to a new environment.

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