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Describe the structure of menus.
Structures of menus :
- Single menus:
- One screen or window for user input or action.
- User makes choices only within that menu, no additional menus.
- Sequential linear menus:
- Series of screens in a set order.
- Typically used for entering data or specifying parameters.
- Users must go through all menus in a preset path.
- Simultaneous menus:
- All menu options visible at once.
- Users can choose in any order, skip, and return later.
- Helpful for reminding, comparing, and changing choices.
- Hierarchical menus:
- Choices become more refined as users navigate through options.
- Represented like an inverse tree with branches.
- Depth (traversal levels) and breadth (alternatives at each level) define the structure.
- Connected menus:
- Menus interconnected in a network.
- Movement not limited to a tree structure.
- Can be cyclical (both directions) or acyclical (one direction).
- Event-trapping menus:
- Background control over system state while users work.
- Imposed on hierarchical menus.
- Serve functions like immediate parameter changes, performing functions without leaving the current environment, or moving to a new environment.